Items & Equipment
28 entries in the Max Payne compendium.
Dual BerettasTwo guns, one legend: Max's signature fire.Ingram MAC-10Unload a storm in seconds—no aim, no mercy.JackhammerHold the trigger, empty the room.Desert EagleThe hand cannon that punches through walls and bad guys alike.Baseball BatA wooden equalizer for close-quarters justice.Molotov CocktailFire in a bottle, chaos in your hands.PainkillerBite down. Wash it down. Move on.Sawn-off ShotgunTwo barrels. One trigger. No survivors.Colt PythonSix chambers. No mercy.MP5KSmall package, big kick—close-range chaos.M79 Grenade LauncherThump. Boom. Next room.Dragunov SVDSemi-automatic precision: fire twice before the first body hits the ground.M4 CarbineWhen the rain turns to brass, this is your rhythm.AK-47The gangster's go-to for full-auto firepower—when subtlety is not an option.BottleWhen the clip runs dry, the glass bites back.CrossbowSilent death from a distance.MP5Steady, reliable, and deadly in slow-motion—the MP5 is Max's answer to a room full of shooUziA compact storm of 9 mm lead for when the hallway gets too narrow for a rifle.9mm PistolA humble nine-millimeter that carries the weight of every bad decision Max ever made.12 Gauge ShotgunEight shells of close-range judgment in a city that never sleeps.M4Thirty rounds of 5.56 and a slow-motion bullet hole in the world.Sniper RifleOne round, one bullet, one body falling in slow motion.Frag GrenadeOne throw, one room, no second chances in the rain-slicked dark.9mm RoundsThe cheap, reliable lead that keeps a broken man pointed at the truth.7.62mm RoundsMid-caliber iron for a man who needs more than a pistol to hold a hallway..50 Caliber RoundsOne round, one body, no second chances.12 Gauge ShellsTwelve rounds of lead, one pull of the trigger, no second chances.5.56mm RoundsThe workhorse round that keeps Max's rifle singing through the rain.
Browse Items & Equipment in the interactive codex →
